Trade tips for new owners

As a new owner it is entirely your right to “go for it now” and build your team through aggressive trades, however, understand that the single-greatest source of arguments in any league are lopsided trades. It is important to realize that if a trade is vetoed by a large number of owners, they are not simply protecting you from a bad deal. Vetoes are often done to protect the long-term good of the league in that it is possible for one team to aggressively pursue the best players of a newly-assigned team (with a rookie owner) while others are more patient, courteous and respectful, offering only fair and balanced deals that have the potential to help both teams. A new owner might realize within months that one or two deals weren’t a quick fix for the rebuilding situation he/she faces and then abandons that team at the end of the year while the rest of the league has to continue battling another team that built itself through lopsided trades with rookie owners who end up being long gone. Fortunately, it’s not as common in this world as in others and some of the biggest offenders have departed, perhaps because the world did use its voting power to veto trades in the past.

Also, vetoing is not necessarily a league-wide question of whether a trade helps the new owner’s team. Many times, a new owner argues that the trade is beneficial and says to the other owners ’please don’t protect me just because I’m a rookie’ and this is because they really want the deal because they need a certain player. What they fail to realize is that they could have achieved even more, likely much more, if they had let the entire league know that a player was available for trade. The more offers you have to choose from, the more often you will find the best possible deal. To do this, if a star or potential star is being asked about in a deal, new owners are encouraged to post in the chat forum that “I may be interested in trading Joe Schmoe, please send me your trade offers if you are interested.” It’s much more difficult for owners in the league to argue that a new owner is being exploited if the new owner openly said a player was available and had access to many offers, from which they chose the one that they felt was the best deal.

On that note, be wary of trades that offer several mediocre players for one star or potential star. Mediocre players, by definition, are often available easily through the waiver wire or free agency. Thus, if you are offered three players rated 70 for one player rated 80+, that can be a trade where you can often do better simply by asking in the forum if anyone would like to make offers for your 80+ rated player. It doesn’t mean that this is necessarily a bad deal but it can be worthy of further exploration to see what’s out there. Also, always be sure to check a player’s contract. Sometimes, a player may look like a top talent but has extremely high contract amounts locked into their future. These sorts of acquisitions can weigh a club down to eliminate financial flexibility in future seasons.

Finally, until the schedule is set and you’ve also set your team budget, there’s no way for a new owner to know what the projected ratings of players are. Therefore, be VERY hesitant before discussing possible trade deals with veterans asking about players even before budgets are set. Remember, owners who are returning may recall what sort of potential such players had shown previously and they could be interested in your player for that very reason.


Tips for getting started

Choosing a team: Ask yourself some questions.

There are a LOT of strategies that could go into this decision: how many high draft picks has the team had; what is the average age of their Major League (ML) players; what is the projected budget for next season; what will their draft position be next season; how many games have they won over the past couple seasons; who are the team’s core players, or do they have a core; and/or how many owners have been “one-and-done”? Whether you decide to find answers to all these questions or just one or two, it’s up to you. However, my recommendation is not to get wrapped around in detailed strategy picking a team. In the end, you will not know what you have until after you set your budget and even then, nothing can duplicate a couple of seasons of experience. Have a little fun instead. Are you from the west or east coast? Your favorite team is where?

Choosing a ballpark: Its more about you, than you think.

What type of baseball do you like? Are you a fan of “old school” contact and running the bases, or is their nothing better than “power” baseball, or maybe you want to use strict “moneyball” concepts? If you love good pitching then maybe you should steer clear of Coors Field. Perhaps Comerica Park would better meet your goals. My recommendation is to look at the park’s numbers and then think of the team you most enjoy watching/building.

Choosing a name: Be an original, or not.

I am not an original. I saw the color scheme and realized I could not change it, so I just went with Blue Sox, for my Kansas City team. My recommendation is, just don’t pick a name you might regret and make sure you spell it correctly, or the way you want. However, you can always submit a ticket to WIS to change it later.

Before the budget: Reviewing rosters, and contracts.

If you haven’t already, do as WIS advises and review arbitration eligible players and who is headed to free agency. WIS will do some of the work for you in the budgeting window under the Admin tab. My recommendation is to be conservative with your payroll your first season.

Setting your budget: See post- Budgeting tips for new owners.

After the budget is set: Search, compare, and evaluate.

Search, compare, and evaluate, applies to both ML players and your coaches. Become familiar with the Player Search option in the Reports tab. My recommendation is to compare your budget to your fellow owners first, then compare your players. If you decide to trade it will be helpful to know if you are trading with someone who has better scouting than you do. Also, comparing budgets may give you an idea of who (and how many) will be your primary competition for Free Agency, International FA, Drafting, and so on.

Roster cleanup: Promotions, demotions, and releases.

You do not have to wait this long to make some of these decisions, but you shouldn’t wait any longer. My recommendation is to conduct all (or most) promotions and releases during the same “sit-down.” it can be time-consuming to sift through each level and pick out who has the potential and who is eating up space. But, going back to this task a day later would be an even bigger headache to me. Just don’t release too many, you will need fillers at each level and position.

Budgeting tips for new owners

Player Payroll:
This area is used to pay players’ salaries. Research is required to help figure out how much is needed. You will want to know how much is estimated for resigning your ML Free Agents you want to keep, Player arbitration costs, current payroll and several other costs that come from this area. To start, you could use this formula: Current payroll + Free Agent keepers + Arbitration keepers + $5M (minimum). If you plan to be active in the free agent market you might want to add money depending on how many ML players you want to go after. The open free agent market can be a hit or miss proposition for ML players. You will also need to resign minor league free agents and open market minor league free agents
to fill out your minors. One thing to note is some of your minor league free agents may want a ML contract and for the most part they are not worth it.

Prospect Payroll:
This area is used to pay signing bonuses for international free agents and amateur draft picks. Their salary comes from the Player Payroll. Internationals can cost a fortune for a blue chip player but if you do not have high draft picks this might be the best way to get a future star.

Coaches Payroll:
Coaches help your players to improve at all levels. ML coaches are expensive to replace. You will need to find out which coaches want to return, and their cost, and how much it might cost to replace others. The Hitting Coach and Pitching Coach are the costliest to replace. Next is the Fielding Instructor. 1B, 3B and Bullpen Coach are not as costly. Although most Bench Coaches are expensive, their function is disputable at the ML level and might be more important with a young team. Most minor league coaches can be found for around the minimum costs, with the HC and PC at the upper minor league levels being more expensive.

Domestic College Scouting Dept:
Money spent here determines how well and how many college players are scouted and that you see in the Amateur Draft. The higher the money the more accurate the player’s projected ratings will be.

Domestic High School Scouting Dept:
Money spent here determines how well and how many high school players are scouted and that you see in the Amateur Draft. Again, the higher the money the more accurate the player’s projected ratings will be.

International Scouting Dept:
Money spent here determines how well and how many international players are scouted. Again, the higher the money the more accurate the player’s projected ratings will be.

Advance Scouting Dept:
Money spent here determines how well you see any player that is or has been on a roster. All players current ratings are seen by everyone the same. Their projected ratings however are not, the more spent here the truer the projections become. In your first few seasons with a team you may want a higher advance scouting budget, since you are not familiar with your players. After a few seasons, you have a better idea as to how your players are and you might not need a higher budget here. If you do a lot of trading, you may want this higher too.

Spending money here helps prevent injuries. Additionally, good training and coaches, will improve a player’s ratings. On the other hand, if you bring in an older player and his previous team spent more on training than you, don’t be surprised if the player’s ratings dip sharply as the season goes on.

Spending in this area lessens the injury and allows him to rehab better and faster. If you have players who get hurt a lot, you want more money in this area so that they can get back on the field quicker. If many of your players have health ratings of 90+, then you can skimp in this area a bit. WARNING: one bad injury could turn a good starter, into an average bench warmer.

Hello, World Killebrew!

As World ARomano is reborn as World Killebrew, we feel it is time to begin a new blog as well. As some of you may recall World ARomano last had an active blog from approximately season 6 through season 10. That blog was ran by madmuldoon and focused on welcoming new members and highlighting the season playoff winners. Unfortunately that blog was not maintained after madmuldoon departed. In starting this new version, it’s my hope that this blog will be easier to maintain and survives much longer.

The Killebrew Tribune’s mission is to provide easy to ready content on a regular basis. Content will be less analytical and more observation; more statistic based and less wordy. We will strive for it to be non-repetitive to what WiS already offers us. Typical/future posts will include franchise and world histories, a brief tribute article to the world’s namesake, end of season awards (Darwin style), and of course power rankings.

As always, any recommendations (pro or cons) would be greatly appreciated. Anyone willing to provide content would also be appreciated.